//Cercle-Cylindre //29 Novembre 2017 // Bassem Khaddour && Loic Chevalier //bassem.khaddour@emse.fr && loic.chevalier@emse.fr lc=0.5; Translation_Z=1.2; Rayon=3; NombreDeCouch=4; Point(1) = {0,0,0,lc}; Point(60) = {Rayon,0,0,lc}; Point(70) = {0,Rayon,0,lc}; Point(80) = {-Rayon,0,0,lc}; Point(90) = {0,-Rayon,0,lc}; Circle(500) = {60,1,70}; Circle(600) = {70,1,80}; Circle(700) = {80,1,90}; Circle(800) = {90,1,60}; Line Loop(6) = {500,600,700,800}; Plane Surface(7) = {6}; //Transfinite Surface{7}={60,70,80,90};// éléments Triangulaires structurés //Recombine Surface{7};// éléments Rectangulaires structurés //3D //Extrude {0,0,Translation_Z} { // Surface{7}; //Layers{NombreDeCouch}; //Recombine; //}